How to set up RedisRacer in UE5
About
In this episode, Redis meets Unreal Engine 5. Learn how to connect your UE5 project to a Redis backend using Blueprints and REST APIs. You’ll use the VA Rest plugin to send and retrieve leaderboard data, building a seamless link between your game and your backend. This walkthrough is made for developers who want to pair real-time performance with the flexibility of Unreal’s visual scripting.
Key topics
- Installing and enabling VA Rest plugin
- Creating leaderboard events in Blueprints
- Making REST API calls from UE5
- Updating and displaying leaderboard results
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